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Cover art, unless otherwise noted, is from MobyGames. This week we’ll be uncovering the nooks and crannies of SSX.
#Ssx tricky eddie showoff series
Quality of the PS2 version – the fun – despite having a few flaws.Welcome back to Franchise Festival, where we explore and discuss noteworthy video game series from the last four decades. The Gamecube version of SSX Tricky manages to retain the most important The sun and it really would have been terrific in SSX Tricky. How about a create-a-boarderįeature? You’ll find that in just about every other snowboarding game under This game just screams for more user customizability. Token afro-guy Eddie, voiced by the mildlyĪnnoying David Arquette, is, in fact, mildly annoying. Despite loads of attitude, the witticisms are distinctly less wittyĪfter you hear them for the 25th time. Six new characters have been added to the original gang, each of whom has unique Tricky!’ every time you land an Uber trick. Of old-school Run D.M.C., but it gets a little redundant hearing the sample Things are up to speed aurally with plenty of techno beats. It’s just not as good-looking as its brothers. The terrificĪnimations and neat light-sourcing are still here, however, and on the whole Is not as high as the other versions and the textures lack polish. The colors on the Gamecube are very vibrant andįull, a noticeable improvement over the Xbox version. Get medals to open up new tracks and boards and perform tricks from To appear on the GC and is technically not a sequel, but you’d still expect Given, the Gamecube version of SSX Tricky is the first SSX The redesigns are more challenging than the original versions, they’re stillīuilt from the same mold, and you can’t help but wish they added more new tracks, Make for courses that are familiar to SSX vets, but not carbon copies. New paths, new turns, new shortcuts and plenty of new jumps Intense Alaska course), the old ones have been redesigned with maximum trick Though only two new courses are here (the novice Garibaldi and the
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Speaking of balance, you’ll need plenty of it to handle the brutal, twistingĬourses. Whack ’em too much and a neutral or friend will become an enemy, and thereafter will not hesitate to jump on your head or force-feed you a knuckle sandwich. Each racer is either considered a friend, an enemy, or neutral. However, a newly introduced ‘Friend or Foe’ dynamic adds some trepidation. It’s a nice, easy, violent way to power up to an Uber trick. Played the PS2 version, you probably won’t notice, but it does take away someĪs before, you have to trick to get boost power, though this time around you’re also rewarded for knocking down your opponents. The GC controller has one fewer button than the PS2 dual shock. This isĭue to the controller differences, which is somewhat excusable on the GC since Like the Xbox version, the GC version omits one of the grab buttons. In the original were over-the-top, you have no idea. On them…all while sailing through the air. Boarders will twirl the boards around their heads, grab the boardsīy the edges and swing them like bats, and even flip them horizontally and breakdance Landing the Ubers is tough, though, since they’re pretty wild and take time Nailĥ Uber tricks during a race and you’ll have infinite boost until the race ends. The max, you can perform insane Uber tricks that rack up tons of points. The main addition is the ‘Uber Trick.’ When your boost meter gets filled to
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While adding a few new elements to keep things new. SSX Tricky keeps the core gameplay intact Which isn’t to say that the gameplay lacks the immersive qualities The menu navigation is all 3D, which lends a nice bit of immersion even before Of you with an interest in developer diaries and extensive behind the scenesįootage might be let down with this version. It’s not a big shock since the Gamecube doesn’t support DVD-ROMS, but those
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The first thing you’ll notice, though, is the lack of the DVD content available
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